> -----Original Message-----

> From: Martin Wallace [mailto:martinwallace@********]

> Sent: Wednesday, May 18, 2005 1:39 PM

> To: keith@********

> Subject: Re: Railroad Tycoon

>

> Hi Keith,

>

> I think Cafe Games will be selling Tempus in the US - they have a

> close

> working relationship with Pro Ludo.

>

> With regards to Railroad Tycoon, the original AoS system was developed

> by Winsome and John Bohrer, the owner of the company, is keen to see

> his big

> red W logo on the back of any game that has been licensed/purchased from

>

> him. I'm sure I asked Glenn about putting the W logo on the back of

> the RT box but just wanted to make sure you were aware of this. I will

> get John to

> forward details of the Winsome logo.

>

> With design worked I have reached the point where I want to start some

> new projects. If there are any particular topics you want games based

> around

>

> please let me know and I will see what I can come up with.

>

> I should be at Gencon and will meet you there.

>

> Best

>

> Martin

>

 

Sent: Wednesday, May 18, 2005 1:26 PM

> To: 'Martin Wallace'

> Cc: 'Glenn Drover'

> Subject: RE: Railroad Tycoon

>

> Sounds great, I look forward to meeting you then.  I will pass on the

> Winsome information to Glenn and also have him talk to you about

> upcoming game designs/topics.

>

> Keith Blume

> Director of Marketing

> Eagle Games

> keith@********

> *** ***-**** ext *****

 

 

 

 

 

 

 

----- Original Message -----

From: "Glenn Drover" <glenn@********>

To: <keith@********>; "'Martin Wallace'" <martinwallace@********>

Sent: Friday, May 20, 2005 9:13 PM

Subject: RE: Railroad Tycoon

 

 

> Hi Martin,

>

> We'll make sure that we add the W.  ;)

>

> For your next project, how about a Settlers of Catan killer. 

> Something simple, yet deep.  Fun and interactive with a settling/

> economic theme. Could have a nice auction to trade for resources that

> all players need to perform the actions in the game (This ensures that

> they all NEED! the resources badly.

>

> Cheers,

>

> Glenn

 

 

5/20/2005

 

Hi Glenn,

 

OK - nothing too hard to design then!

 

Thanks

 

Martin

 

5/29/2005

 

Hi Glenn,

 

I have been approached by a guy called Guido Apria, the designer of

Mamoonia. He has asked if he can reprint Volldampf and Princes of the

Renaissance. I have said that it is possible but that with Volldampf I would

have the check with yourself. The game is an earlier version of Age of Steam

that was published by Kosmos in 2001. It is now out-of-print. It did not

sell very well, possibly due to a mistake in the rules ruining the game

play. Volldampf uses the cube movement of AoS but has pre-marked railway

links. Personally I don't think it would have any impact on the sale of

Railroad Tycoon. What are your feelings on this matter?

 

With Princes of the Renaissance I think that having an Italian producer

would be a good idea, given that that is where the game is set. However, if

you say to me that you would be interested in the game then we need to talk

further about it. It might be that some joint deal could be worked out.

 

Best wishes

 

Martin

 

----- Original Message -----

From: "Glenn Drover" <glenn@********>

To: "'Martin Wallace'" <martinwallace@********>

Sent: Tuesday, May 31, 2005 7:05 PM

Subject: RE: Question

 

 

> Hi Martin,

> I wouldn't want to see any Age of Steam of Volldampf variant published

> this year.  We can talk about it for next year, but I think that we

> would only be shooting ourselves in the foot to allow someone else to

> publish a game using the cube movement mechanic sooner than next year.

> Princes of Renaissance is no problem.  We can't do anything with it

> for the foreseeable future.

> Thanks for checking with me.

> We playtested the new RR Tycoon rules and liked a couple things, but

> overall found the original vastly superior.  It was such a simple/

> elegant design.  My current plan is to take the best of both and a few

> of our ideas and blend them.

> Cheers,

> Glenn